Select Page

corey karinen  
Motion Graphics & Technical Animation for Engineering, Industrial, and B2B Brands

 

Transforming complex systems, products, and technical concepts into clear, compelling visual communication.

3D product visualization • System behavior explanation • Engineering collaboration
Created technical animations explaining product operation and system architecture for use in internal communications, training, and marketing.

Motion graphics • Workflow visualization • Corporate comms
Produced 2D/3D explainers simplifying complex mechanical processes and product benefits for industrial B2B audiences.

Retail experience • Touchscreen UI animation • CMS scheduling workflows
Designed UX animations, dealership digital signage content, and hardware-specific motion graphics optimized for large-scale national networks.

Corporate communications • Engineering-driven content • Global messaging
Built virtual studio environments and technical animations supporting internal comms and product education.

Motion Graphics & Technical Animation Reel

A selection of recent motion graphics, product animation, UI/UX, and internal communications work.

after effects

After Effects is one of my daily drivers and has been for 15 years or so – if it moves onscreen, I probably used AE to wind it up.

premiere

Premiere is another tool in my bag of non-linear editing programs. I’ve guillotine spliced film, punched analog in and out points and selected my share of iconic blade tools.

photoshop

Photoshop has been a reliable coconspirator in fabricating the puzzle pieces that comprise digital projects across the board. Color correction, retouching and wrinkles removed on demand.

videography

I’ve had a video camera of some sort in my hand for over 30 years. That sentence actual scares me. Let’s just say I’m comfortable using cameras of any make, model or manufacture date.

voiceovers

I’ve supplied my vocal cords to a variety of projects over the years. They are always available and can be used in professional, scratch track or any capacity in between.

photography

I borrowed my father’s Nikon after film school and have been shooting ever since. I’ve shot a buffet of subject matter spanning eat at your own risk food styled plates to don’t you dare shoot after the 3rd song Aretha Franklin concerts.

Case Studies

A selection of recent motion graphics, product animation, UI/UX, and internal communications work.

after effects

After Effects is one of my daily drivers and has been for 15 years or so – if it moves onscreen, I probably used AE to wind it up.

premiere

Premiere is another tool in my bag of non-linear editing programs. I’ve guillotine spliced film, punched analog in and out points and selected my share of iconic blade tools.

photoshop

Photoshop has been a reliable coconspirator in fabricating the puzzle pieces that comprise digital projects across the board. Color correction, retouching and wrinkles removed on demand.

videography

I’ve had a video camera of some sort in my hand for over 30 years. That sentence actual scares me. Let’s just say I’m comfortable using cameras of any make, model or manufacture date.

voiceovers

I’ve supplied my vocal cords to a variety of projects over the years. They are always available and can be used in professional, scratch track or any capacity in between.

photography

I borrowed my father’s Nikon after film school and have been shooting ever since. I’ve shot a buffet of subject matter spanning eat at your own risk food styled plates to don’t you dare shoot after the 3rd song Aretha Franklin concerts.

About Corey

I’m a motion designer and technical animator specializing in visualizing complex systems for engineering-driven, industrial, and B2B organizations. With 15+ years of experience in motion graphics, 3D product animation, UI/UX motion, and corporate communications, I help companies translate technical concepts into clear visual stories.

I’ve produced internal comms, training content, product explainers, and large-scale digital signage systems for brands including:
GE Healthcare, Nissan, Subaru, Navien, CASE, Topcon, FireKing, Jockey, and more.

My work focuses on clarity, precision, and cross-functional collaboration with SMEs, engineers, and product teams.

after effects

After Effects is one of my daily drivers and has been for 15 years or so – if it moves onscreen, I probably used AE to wind it up.

premiere

Premiere is another tool in my bag of non-linear editing programs. I’ve guillotine spliced film, punched analog in and out points and selected my share of iconic blade tools.

photoshop

Photoshop has been a reliable coconspirator in fabricating the puzzle pieces that comprise digital projects across the board. Color correction, retouching and wrinkles removed on demand.

videography

I’ve had a video camera of some sort in my hand for over 30 years. That sentence actual scares me. Let’s just say I’m comfortable using cameras of any make, model or manufacture date.

voiceovers

I’ve supplied my vocal cords to a variety of projects over the years. They are always available and can be used in professional, scratch track or any capacity in between.

photography

I borrowed my father’s Nikon after film school and have been shooting ever since. I’ve shot a buffet of subject matter spanning eat at your own risk food styled plates to don’t you dare shoot after the 3rd song Aretha Franklin concerts.

Core Capabilities

Motion Graphics (2D/3D)

Technical Animation

Product Visualization

UI/UX Animation

Internal Communications

Corporate Messaging

Digital Signage Systems

Storyboarding / Concept Development

Tools

After Effects, Premiere Pro, Cinema 4D, DaVinci Resolve

Adobe Creative Cloud

CMS Platforms (LiveGuide, Four Winds, Scala)

Logic Pro (VO / audio cleanup)

  • improvisation – 90%
  • content development – 77%
  • guerilla warfare – 85%

Improvisation. 10% gold.

#bfbfbf background.

RoadBlocks

MAKE BELIEVINGS

TRENCHES

DIASTOLIC